The twist here (that’s actually not a pun, though feel free to take it as one if you think it’s funny) is that rather than simply swapping immediately adjacent jewels, a cursor is placed around a square of four gems, and pressing the ‘5’ button rotates the square 90 degrees.
Just as it did before, this is looking to be more of a Bejeweled 1.3 than a full on sequel, but it’s still a very welcome notion, giving you good reason to play through the classic jewel-swapping, match-three gameplay. And now it’s back with a further instalment, Bejeweled Twist, which is preparing to go mobile.
As monumentally influential as Bejeweledwas (having flogged over 25 million copies) it’s hard to see how on Earth it could be revolutionised and still remain the same game - after all, its simplicity is a significant part of its brilliance, and that makes it difficult to alter.īut PopCap essentially did it once before, creating Bejeweled 2 by refining the existing gameplay rather than reinventing it.